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Ghost Mafia - 3 out of 33 survive - Town wins!


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Posted

Nope, just didn't know what happened as I'm a little confused by the death scenes in this game.  Info coming right up.

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Posted

 

Current Vote Count:

 

TGlems (1) - Ape

Leelou (1) - Mish

No Lynch (1) - Wombat

Wombat (1) - Nolder

Nolder (4) - EP, Cloud, Peace, Hally

 

With 32 players, it takes 17 to lynch. The hour will turn on Tuesday, May 21, 9:00 am EST unless a lynch is reached first.

 

So this is the vote count so far. We need to get a lynch by the end of today...

 

VOTE NOL

 

 

Deadline is Tuesday morning, do you think Nol is scum or are you rushing to vote? 

Posted

 

 

 

 

Well Wombat's comment made sense, generally speaking there is no way to stop cults from recruiting.  Only possibilty I could think of to stop a cult is a Shrink? Or does that only get used on serial killers? Yea like I said generally don't see an obvious counter balance to the recruit, but you generally don't know about it by the end of the first phase either.

Generally speaking, that's completely false.

To "balance" (and I use that term very loosely in this case) cults power there is almost always a dedicated recruiter or "cult leader" which is the cults only means of gaining new members.

 

yes but you made it sound like there was another way. How often do you snag the recruiter day 1 or even day2? We snagged you on what day 3 in the avengers game? It didn't even stop the recruiting so my point stands there is generally no counterbalance to a cult, it's about luck and skill

 

Avengers was an extremely unique game and debatably broken.

 

I agree that cults are unbalanced but that's not the issue here the issue is how Wombat knows the recruiting mechanics.

It could have just been a one time deal for all anyone should know.

 

except with there only being 2 it's blatantly obvious that it's not a 1 time deal. That would make the game entirely too one sided because then you could lynch anybody until you found them, is that what you are suggesting we do? If so we start with you.

 

Except that that's not true. As I've said before we don't know that the Possessed are the only scum in the game, in fact I highly doubt it.

 

And yes it could have been a one time deal. It could be that there was a random chance of X to Y people being recruited initially and from then on they get other powers or whatever, in addition to whatever other scum roles/teams there may be. It could be that 2 Possessed was just the low end of a one time spectrum of possible scum for that team. OR, you could be entirely right and there will be at least one more recruitment per night.

 

I don't know, you don't know, but seemingly Wombat does. I think pressure is absolutely warranted in this case don't you?

Posted

 

Current Vote Count:

 

TGlems (1) - Ape

Leelou (1) - Mish

No Lynch (1) - Wombat

Wombat (1) - Nolder

Nolder (4) - EP, Cloud, Peace, Hally

 

With 32 players, it takes 17 to lynch. The hour will turn on Tuesday, May 21, 9:00 am EST unless a lynch is reached first.

 

So this is the vote count so far. We need to get a lynch by the end of today...

 

VOTE NOL

 

The deadline is on Tuesday now not today

 

Or did you mean "today" in the game sense? As in this phase/hour?

Posted

 

***

 

1. This game will be played over 1 fictional night, with each “hour” lasting a maximum of 48 hour hours, or until a lynch has been made. It will begin at 8:00 pm and last until necessary.

 

There will be no day or night phases, only back-to-back hours.

 

Each player with an action or object may use that action or object once per hour.

 

Once the hour is concluded by a lynch or the 48 hour deadline, the next hour will begin.

 

2. This game will consist of two sides: Town and The Possessed (Mafia).

 

The Town will only win if all possessed players are destroyed.

 

The Possessed will win if their number equal or outnumber the Town.

 

3. If you have not received a role PM, you are Town.

 

3. This is a hammer game.

 

4. Some players will receive objects. These objects and their uses will be explained in your PM.

 

5. Editing is fine. Bah-posts are fine.

 

6. There will be a dedthred.

 

7. Votes should be bolded – I don’t care what color they are – but do separate them. For example.

 

WALL OF TEXT. WALL OF TEXT. WALL OF TEXT…

 

Vote Bobby

 

MORE WALL OF TEXT. MORE OVEREXPLANATION. BLAH BLAH BLAH

 

8. You know the rest – spirit of the game, no outside communication unless your role allows it, PM me if you have any questions, no fighting, biting, pinching or crying. Keep it sexy. Keep it cool. Enjoy Mafia responsibly.

 

9. Don’t sass me.

 

14. 

 

 

 

 

 

 

 

Well Wombat's comment made sense, generally speaking there is no way to stop cults from recruiting.  Only possibilty I could think of to stop a cult is a Shrink? Or does that only get used on serial killers? Yea like I said generally don't see an obvious counter balance to the recruit, but you generally don't know about it by the end of the first phase either.

Generally speaking, that's completely false.

To "balance" (and I use that term very loosely in this case) cults power there is almost always a dedicated recruiter or "cult leader" which is the cults only means of gaining new members.

 

yes but you made it sound like there was another way. How often do you snag the recruiter day 1 or even day2? We snagged you on what day 3 in the avengers game? It didn't even stop the recruiting so my point stands there is generally no counterbalance to a cult, it's about luck and skill

 

Avengers was an extremely unique game and debatably broken.

 

I agree that cults are unbalanced but that's not the issue here the issue is how Wombat knows the recruiting mechanics.

It could have just been a one time deal for all anyone should know.

 

except with there only being 2 it's blatantly obvious that it's not a 1 time deal. That would make the game entirely too one sided because then you could lynch anybody until you found them, is that what you are suggesting we do? If so we start with you.

 

Except that that's not true. As I've said before we don't know that the Possessed are the only scum in the game, in fact I highly doubt it.

 

And yes it could have been a one time deal. It could be that there was a random chance of X to Y people being recruited initially and from then on they get other powers or whatever, in addition to whatever other scum roles/teams there may be. It could be that 2 Possessed was just the low end of a one time spectrum of possible scum for that team. OR, you could be entirely right and there will be at least one more recruitment per night.

 

I don't know, you don't know, but seemingly Wombat does. I think pressure is absolutely warranted in this case don't you?

 

 

Ah..but we do know that.  Why are you trying to sow confusion if not scum?

Posted

 

 

 

 

 

Well Wombat's comment made sense, generally speaking there is no way to stop cults from recruiting.  Only possibilty I could think of to stop a cult is a Shrink? Or does that only get used on serial killers? Yea like I said generally don't see an obvious counter balance to the recruit, but you generally don't know about it by the end of the first phase either.

Generally speaking, that's completely false.

To "balance" (and I use that term very loosely in this case) cults power there is almost always a dedicated recruiter or "cult leader" which is the cults only means of gaining new members.

 

yes but you made it sound like there was another way. How often do you snag the recruiter day 1 or even day2? We snagged you on what day 3 in the avengers game? It didn't even stop the recruiting so my point stands there is generally no counterbalance to a cult, it's about luck and skill

 

Avengers was an extremely unique game and debatably broken.

 

I agree that cults are unbalanced but that's not the issue here the issue is how Wombat knows the recruiting mechanics.

It could have just been a one time deal for all anyone should know.

 

except with there only being 2 it's blatantly obvious that it's not a 1 time deal. That would make the game entirely too one sided because then you could lynch anybody until you found them, is that what you are suggesting we do? If so we start with you.

 

Except that that's not true. As I've said before we don't know that the Possessed are the only scum in the game, in fact I highly doubt it.

 

And yes it could have been a one time deal. It could be that there was a random chance of X to Y people being recruited initially and from then on they get other powers or whatever, in addition to whatever other scum roles/teams there may be. It could be that 2 Possessed was just the low end of a one time spectrum of possible scum for that team. OR, you could be entirely right and there will be at least one more recruitment per night.

 

I don't know, you don't know, but seemingly Wombat does. I think pressure is absolutely warranted in this case don't you?

 

Why are you pulling an EP and argueing against something that is outright fact? I've already stated that the Spider game was exactly the same as far as all alignments were posted,and tried to argue the same thing you are arguing now. Give it up no one is buying it.

Posted

Generally when someone says he is going to "look at" someone in a mafia game, it means he is planning a case. Telegraphing future cases as a townie is not very advantageous as it lets the mafia know what you are thinking. Telegraphing cases, however, is often used by mafia to make their arbitrary votes seem more deliberate and thought out.

I see what you're saying with this, and I might have ended up casing him, but most likely in a game of this magnitude, someone else may have easily come up, so I leave that there because I might forget about it later.

 

 

 

 

 

 

Dorks, you are doing it wrong.

 

Vote Verbal or Ithillian. Nobody else. 

Verbal kind of... really feeling the Ithi vote though.

 

 

 

I cannot tell who actually said the part in red, but whoever it is I want to vote them. I had to copy/paste it from a much longer multi-quoted mess, that the site wouldn't allow me to post because there were too many "quoted blocks of text". 

 

I'm guessing it was RandalTurd? Because I got a notification saying he quoted me, so... I'm pretty sure it was him who said it.

 

Unvote

Vote RandalTurd

 

Um... did you vote me for making an annoying quote block??

 

That's right.  Rand was caught overdefending a townie in Red's alt game, wasn't he?

Um, no?  I was town in that game.

 

Oh, right. Rand got replaced for continuously posting on the wrong account, well anyways that wasn't the one I had been referring to. I'll have to go back and take a look through old games sometime.

Yup that was me.   :blush:

 

The Rand train seems to be gaining traction. 

 

Unvote

Vote Rand

Solid reasoning right there. :P  

 

Vote: No Lynch

 

With only 2 mafia, I doubt that we will gain any significant info from a lynch.  Given that the Possessed can add to their numbers at the expense of the town's numbers, I would rather not risk reducing the town's numbers until we have more info to work from or stand to gain more info from a lynch.

I actually kind of agree with this, that we might have to play conservative, but thoughts after.

 

 

Vote: No Lynch

 

With only 2 mafia, I doubt that we will gain any significant info from a lynch.  Given that the Possessed can add to their numbers at the expense of the town's numbers, I would rather not risk reducing the towns' numbers until we have more info to work from or stand to gain more info from a lynch.

 

 

Horrible horrible logic.  You can't kill scum without killing.  With this logic we will be over run.  UNVOTE VOTE WOMBAT.

 

Not necessarily.  That would be like never no lynching ever.  Some cases like this, it may be better.

 

 

 

Ok I'll agree there are 2 possessed right now, DPR's language is clear on that count. That does not mean there are only 2 scum. There could easily be more than one scum team not to mention third parties.

 

What I don't understand Wombat is why you think we can't stop recruiting. How do you know there aren't a limited amount of recruitment opportunities? What if there is a cult leader and killing them stops the recruiting? Not sure if you're slipping or what but that doesn't add up at all.

Did you not pay attention to the spider game where I suggested similar, we have the alignments it's a done deal. However the bold seems a good place to latch onto.

 

UNVOTE VOTE NOLDER

 

Hmm, interesting.  However, if you look at grammar strictly, without using any of the formal slang that our society has picked up, we can break down the sentence into subject, verb, and other parts.  Firstly, the subject being we implies only that a group consisting of Nolder and others is the subject performing the action.  This could mean Nolder and the town, or Nolder and his buddy possessed.  We don't know, so that is a null tell.  Then we go onto the next part, stop, along with can't.  These suggest that the previous we is unable to stop something.  Along with the previous portion, we can imply that Nolder says Wombat thinks Nolder and his group can't stop something.  Then the final portion, recruiting.  This is used almost as a noun, the process of recruiting instead of the word recruiting.  However, this has no possessive noun, pronoun or anything else hooked onto it.  The we in the previous portion of the sentence referred only to the subject, which control the can't stop part.  However, it has nothing to do with recruiting in itself.  So this isn't a slip, just a grammar fail by EP. :tongue:

 

Now the 2 possessed.  DPR has already let us know that he will tell us the amount of possessed after each hour.  This means that there are 2 possessed right now and are most likely the only scum.  Not completely sure, because DPR has never said that.  Also, since he said he will be giving us a new number this obviously means the number will change.  This could be due to a controlled recruit, a random recruit, or least likely some result of an action in the game like not achieving a lynch or something along those lines.  However, as Wombat pointed out, if they are always able to recruit, then we won't be able to catch them without some great vig kills, or some great actions.  Perhaps that is the point of this game, to use our actions well, but I feel like that would be tilted towards the possessed.  Therefore I think there is some sort of hampering mechanism.  Whether that be a whole lot of gifts that will help bring down the possessed, or whether that is limiting the amount of people the possessed can have, or whether they can recruit only something like every other day or something else entirely, we do not know.  However, we do know that like a normal game, this will still give us the ability to catch up with possessed and be able to take them down as we will have the numbers advantage.  The basic rule of mafia usually being that town has majority over scum, the informed minority.  Therefore, we can assume that missing one lynch is not going to be extremely detrimental to us, and may even help us instead.  However, the same also applies in the scenario of a mislynch.  

 

In the effort to gain more understanding for the uninformed town majority, I propose that directly after someone uses a gift and becomes vanilla town again, they tell town what they did and the full extent of what effect it might have unless it would render the gift void in purpose by letting the general public know.  This will help us find what kind of mechanics we are given to defeat the possessed and what their restriction might be.  For now though, we know that there is a restriction of some sort, and that there are 2 scum in the game.  Since this most likely means that we are going to end up lynching town that made a mistake, I would support Wombat on the no lynch for today.  Also, using the assumption that there will be more possessed each turn, we can safely assume that our probability to lynch mafia will go up exponentially, say from 1/16, to 3/31 to 2/15 and so on, which is an exponential gain.  Therefore, our limit on what someone should say that constitutes our lynch should follow this same exponential curve, in a more qualitative format.  Today, we should not lynch someone unless we are sure to large extent that they are mafia, say a slip or something (Note: Due to my previous analysis of Nolder's comment, I do not think it was a slip, I think it was a bunch of people so happy that they "found a slip" that they want to believe it was actually a slip until they see the flip).  Then as we go on, our limit to when to lynch mafia can grow exponentially to fit the amount of possessed in the game.

 

At this current point, I see no one that fits my above expectations of being scum, so I therefore vote no lynch

 

tl;dr - I'm too lazy to summarize this, read the whole thing.

Posted

The first person to vote for me has confirmed they did so for no reason. Other people have voted for me for innacurate reasons - and then ignored my correction. Yet other people have voted me because they apparently agree with the previous horse poo made up cases - and yet another just says vote me cos of the info. Now 'consoloidation' is being advised.

 

Why am I not surprised.

 

Turin got killed and I'm to be Lynched.

 

In other news I do really have a limited shot item that allows me to stop ghosts.

 

But feel free to carry on with your 'consolidation'

 

Also I'd love to see how EP acting like a twonk has got anything to do with me. Please explain how I'm encouraging him when I want him gone.

 

And post numbers mean nothing to me. I don't ever use the full version.

 

 

Ok so I will reveal some info now: 

 

I used the FLIR camera to check if Eternal Phoenix is a ghost or not. I started this game out as a Vanilla, and I got the item at the start of 09:00. It was an one-shot ability/item and I was told that it will expire at 10:00 or when a lynch is achieved.

 

Before we get caught up debating Nolder and his wording I'd like to focus on the item/one-shot.

 

Cloud states he had a time limit on the use of the item.

 

Ithi did not address this.  @Ithi, do you still have the ability to use your item?

Posted

Again, I was not involved in the Spider game so I don't know what you are talking about.

I also don't understand why anything in that game would relate to this game aside from meta reads on players.

Posted

This is the vote count so far:

 

 

ho posted in: Ghost Mafia Game Thread

Member name Posts
_CLOUD 51
Nolder 45
Hallia 44
TGlems 32
Leelou 21
Talya 19
Darthe 14

 

Edited for the count going funny

 

Offering an alternative to lynching Nolder or just pointing out the obvious?

 

Also. looks like several players have not checked in.

 

@ Mod, can we just mod kill all those who have yet to post?

Posted

Again, I was not involved in the Spider game so I don't know what you are talking about.

I also don't understand why anything in that game would relate to this game aside from meta reads on players.

I explained it twice now. This game and that game both stated the alignments of the game. In the spider game I tried to argue the same thing you are argueing in this game. I was wrong. Take that with what DPR said within this thread and there is only one conclusion, there is Only Town and Possessed aka mafia. Your plan to slip through by starting a witch hunt will not work.

Posted

 

 

***

 

1. This game will be played over 1 fictional night, with each “hour” lasting a maximum of 48 hour hours, or until a lynch has been made. It will begin at 8:00 pm and last until necessary.

 

There will be no day or night phases, only back-to-back hours.

 

Each player with an action or object may use that action or object once per hour.

 

Once the hour is concluded by a lynch or the 48 hour deadline, the next hour will begin.

 

2. This game will consist of two sides: Town and The Possessed (Mafia).

 

The Town will only win if all possessed players are destroyed.

 

The Possessed will win if their number equal or outnumber the Town.

 

3. If you have not received a role PM, you are Town.

 

3. This is a hammer game.

 

4. Some players will receive objects. These objects and their uses will be explained in your PM.

 

5. Editing is fine. Bah-posts are fine.

 

6. There will be a dedthred.

 

7. Votes should be bolded – I don’t care what color they are – but do separate them. For example.

 

WALL OF TEXT. WALL OF TEXT. WALL OF TEXT…

 

Vote Bobby

 

MORE WALL OF TEXT. MORE OVEREXPLANATION. BLAH BLAH BLAH

 

8. You know the rest – spirit of the game, no outside communication unless your role allows it, PM me if you have any questions, no fighting, biting, pinching or crying. Keep it sexy. Keep it cool. Enjoy Mafia responsibly.

 

9. Don’t sass me.

 

14. 

 

 

 

 

 

 

 

Well Wombat's comment made sense, generally speaking there is no way to stop cults from recruiting.  Only possibilty I could think of to stop a cult is a Shrink? Or does that only get used on serial killers? Yea like I said generally don't see an obvious counter balance to the recruit, but you generally don't know about it by the end of the first phase either.

Generally speaking, that's completely false.

To "balance" (and I use that term very loosely in this case) cults power there is almost always a dedicated recruiter or "cult leader" which is the cults only means of gaining new members.

 

yes but you made it sound like there was another way. How often do you snag the recruiter day 1 or even day2? We snagged you on what day 3 in the avengers game? It didn't even stop the recruiting so my point stands there is generally no counterbalance to a cult, it's about luck and skill

 

Avengers was an extremely unique game and debatably broken.

 

I agree that cults are unbalanced but that's not the issue here the issue is how Wombat knows the recruiting mechanics.

It could have just been a one time deal for all anyone should know.

 

except with there only being 2 it's blatantly obvious that it's not a 1 time deal. That would make the game entirely too one sided because then you could lynch anybody until you found them, is that what you are suggesting we do? If so we start with you.

 

Except that that's not true. As I've said before we don't know that the Possessed are the only scum in the game, in fact I highly doubt it.

 

And yes it could have been a one time deal. It could be that there was a random chance of X to Y people being recruited initially and from then on they get other powers or whatever, in addition to whatever other scum roles/teams there may be. It could be that 2 Possessed was just the low end of a one time spectrum of possible scum for that team. OR, you could be entirely right and there will be at least one more recruitment per night.

 

I don't know, you don't know, but seemingly Wombat does. I think pressure is absolutely warranted in this case don't you?

 

 

Ah..but we do know that.  Why are you trying to sow confusion if not scum?

 

DPR always says it's a town vs mafia game. I think that's his way of saying it's not a faction vs faction vs faction vs faction type game.

 

If you look at this game on JN it's a perfect example of what I mean. There was a town, a mafia, and a SK (Jaws) despite the fact that in his rules he says it's a town vs mafia game.

 

So, if we're gaming the mod now, we can infer that "town vs mafia game" does not necessarily exclude third parties. I'd bet if I went back and looked at the two other DPR games I've been in they both say that as well and both include third parties.

Posted

Yes but the game was called Jaws mafia so obviously there was going to be a shark in it... which is why we had harpoons. Everything we've seen has pointed to only town vs mafia in this game so you argueing otherwise is a distraction

Posted

As it looks we might had 0 or 1 possessed yesterday so I think I will put my old thoughts on a shelf for now as most of my suspects probably are town.

 

Just one thing about last hour. Did anyone else think that Peace and Ape tried to signal to each other?

 

I don´t understand why a no lynch would be good. Sure, it´s a small chance that we will find mafia if there are only two but we need to try, right? 

 

I also want to hear about Ithi´s item. 

Posted

As it looks we might had 0 or 1 possessed yesterday so I think I will put my old thoughts on a shelf for now as most of my suspects probably are town.

 

Just one thing about last hour. Did anyone else think that Peace and Ape tried to signal to each other?

 

I don´t understand why a no lynch would be good. Sure, it´s a small chance that we will find mafia if there are only two but we need to try, right? 

 

I also want to hear about Ithi´s item. 

 

Can you quote the relevant posts please?

Posted

Yes but the game was called Jaws mafia so obviously there was going to be a shark in it... which is why we had harpoons. Everything we've seen has pointed to only town vs mafia in this game so you argueing otherwise is a distraction

The point is that that game also said "town vs mafia" and there was a SK in it.

Additionally the game is only in it's second phase of 2. We're in the equivalent of N1 in a normal game. So saying "everything we've seen so far" doesn't count for much.

 

He also clearly stated recently that he would not be a bastard mod.

@MOD: Would you consider third party roles in a game you described as "town vs mafia" to be bastard modding?

 

I'd like to point out what others already pointed out as further counter arguement to your theory Nolder. We all started the game as town per the scene.

I don't have a theory dude. I am open to most possibilities.

I was questioning Wombat for being seemingly too knowledgeable about mechanics and then got blind sided by you guys because you think reading a sentence one way when in context it clearly meant something else is a solid case.

 

Does gaming the mod really offer that much value?  

 

Or properly used, just a distraction?

You're completely right.

I'm done with this conversation.

Posted

Maybe this is nothing. Maybe it is. 3 is Ape´s lucky number. Why mention that?

 

Also, 3 is a lucky number for me. 

 

Peace knows better than voting number 3 on a train, especially in a game this large. Number 3 happen to be Ape who mentioned number 3 before.

 

 

It's about time, now we can have an epic peace vs ep arguement for old times sake

 

I'm ready.

 

Current Vote Count:

 

Mish (1) - Cloud

RTE (1) - Nolder

Peace (1) - NotBob

Ape (1) - Rand

NotBob (1) - EP

Ishy (1) - Tress

EP (2) - Ithi, Turin

Ithi (4) - Crush, Wombat, Ape, Leelou

Turin (1) - Kronos

 

With 33 players, it takes 17 to lynch. The hour turns May 19th,  9:00 am.

 

VOTE APE

 

For being the 3rd voter.  3rd voter is a great place for scum to hide.

 

Posted

The third voter thing is something I've done several times before to get reactions.  I did this many pages back.

 

I have no clue why Ape referenced the #3 many pages later. 

 

Do you have an opinion on current events?

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