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A WHEEL OF TIME COMMUNITY

Approved WY bio for Visar- CC'd by the FL


Eqwina

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Name: Visar (originally: Vizrid, “Viz”)

 

Gender: Male

 

Age: 18

 

Origin: Tear

 

 

Appearance:  Visar has black hair (ideally cut short), brown eyes, and tanned skin.  He is used to wearing plain but decently-tailored clothing.  He is somewhat short and thin for a Tairen (appr. 5’6”, 145 lbs), but is in good shape.  He occasionally shaves his face clean of black stubble.  He has a light, almost musical voice (and can carry a decent tune), but often stutters, particularly when he is afraid.

 

 

Personality (in progress):  Visar usually harbors a dark resentment and envy for those better off than he.  He has a short temper, but when confronted with violence, will most likely try to run away at the first opportunity.  He can find courage within himself, but it is often in the form of recklessness.  Still, if you gain his trust or loyalty, he can be a good friend.  Visar can read to a degree, but he has an extremely poor hand at writing.

 

 

History:  Visar was born as Vizrid, son of Dav, his father, and Nilei, his mother, in Tear.  His father was a grain merchant with some connections among the high lords.  Vizrid, the second son of his family, benefited from this, but found himself ignored in favor of the first born, Jorr, who was his father’s obvious choice to help run the business.  ‘Viz’, as most called him, was charged to do a different sort of running.  He served in his father’s business as an errand boy during the day, a mere messenger that ran throughout the city for his father or his customers.  It was a hard job, and Viz hated it, but it kept him in good shape.

 

 

Ever since his mother died when he was eleven, Viz wanted to get away from his family, and vent his anger at her loss, and at anything else.  He was often envious of his older brother, but knew that Jorr was the closest family he would ever have.  Viz frequently left home, and wandered the muddy streets of Tear with his friends, trying to get away with whatever he could.  His best friend, a strong blacksmith apprentice named Gior, was the only one that usually kept him from doing something too stupid, or spending time in the dungeons of the Stone.  For his fifteenth name day, Gior gave him a magnificent present:  a small, steel dagger.  ‘Viz’ keeps it to this day, usually sheathed by his right hip, concealed under his shirt.

 

 

Three years and more passed, and ‘Viz’ started to grow up.  But his violent habits were becoming worse, and he had even spent time in the Stone for weeks at a time for starting fights.  His relation with his family grew increasingly sour and distant, and he often spent days away from his father’s house in the Tavar district.  He wanted to leave his family, leave Tear, and go off on an adventure.  But he needed enough money first...and his father refused to give him a loan for anything outside the city.

 

 

He ran first to Gior’s master’s house, begging to be let in, begging to hide.  He had made a horrible mistake, he recounted to Gior in frightened stutters and gasps.  During the night, he was tailing a young man leaving the tavern, intent on stealing his coin.  But he couldn’t find a good place to do it until the man entered into a dark alley.  The man saw him just as he was sneaking up behind, and struggled.  They grappled, but Viz drew his knife, and stabbed the man repeatedly until he fell to the ground.  He took the dead man’s coin, and his sword, and ran.  But when he showed the blade to Gior, his worst fears were confirmed.  From the mark on the hilt, Gior told him it was made by a well-known swordsmith who exclusively sold to the Defenders and High Lords of Tear. The next morning, Viz’s brother rushed into the shop, and found him.  He told them that a High Lord’s son had been murdered and stripped, and the Defenders were out in force to try to find the killer. And, what was worse, they had hired thief-catchers.  His brother suspected that Viz was involved, and Viz in his panic admitted the truth.  But Jorr didn’t want to give up his brother to execution either. 

 

 

The three quickly discussed Viz’s options, and just as quickly came to the same conclusion: Vizrid needed to leave the city of Tear, and quickly.  Somewhere far away, where Tairen authorities would think to look last.  Though Viz shuddered at the very idea, Tar Valon seemed the best option.  The sword, he wasn’t sure what to do with.  He first suggested that he could sell it off, but Gior shook his head.  The bladesmith was too well-known, and he could be tracked to where he sold it.  But Viz couldn’t make himself throw it in the Erinin either.  So he kept it, concealed in wrapped cloth. 

 

 

Viz said his brief farewells to both Gior and his family.  With his father’s help, he stowed away on one of his father’s faster riverboats, bound for Aringill, and then Tar Valon, which was leaving within hours.  He was discovered, but the captain had already received word from his father Dav to make use of a ‘Visar’, and drop him off once they reached South Harbor.  Renamed to avoid some suspicion, Visar arrived weeks later to see the Shining Walls for the first time.  He walked up the streets in awe at the cleaner, grander city.  If anything could hide him from the High Lords, it was certainly within the lair of the Aes Sedai witches itself, he reasoned.  All he needed now was a place to start over. But as he found himself compelled to walk closer and closer to the White Tower, towering over everything else in the city, he feared that he would find more than he bargained for.

 

 

 

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I have 3 issues that need to be addressed before I can CC this bio.

 

The first is rather minor. As per the books and the WoT concordance, a lower class petty criminal would likely never see the inside of the Stone of Tear, not even the dungeons. Petty criminals are forced to work the channel dredges in the Fingers of the Dragons.

 

Secondly, your character would have a surname.

 

Last, while I have no immediate issues with the violent murder of a nameless younger son of one of the Tairen High Lords, I do have an issue regarding the nature of your character's escape. If he means to escape the city with clear and obvious evidence of the crime still on him he would need to do so BEFORE the body was ever discovered. This means he has no more than a few hours, assuming that the body was discovered at dawn(which is likely). After discovery the city would likely be locked down, and all people attempting to leave would be heavily searched. Which obviously screws up your time-line.

 

Once these have been satisfactorily fixed, I will gladly CC your bio and I look forward to seeing you RP. It seems like a wonderfully rich character.

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E-mailed draft 2 back with some edits.

-From your excellent suggestion, Visar served some time in the Fingers

-Visar has a current and former last name.

-changed the details of the murder somewhat

-The victim's exact identity is unknown, but by his sword is suspected to be important, possibly a friend, relative, or servant of the High Lords, but not a direct relation.

-Visar leaves Tear before dawn, within a few hours of the crime.

(ummm if I'm not supposed to post here, just let me know)

 

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Name: Visar ( “Viz”, originally Vizrid Belar) Falmaien

 

Gender: Male

 

Age: 18

 

Origin: Tear

 

 

Appearance:  Visar has black hair (ideally cut short), brown eyes, and tanned skin.  He is used to wearing plain but decently-tailored clothing.  He is somewhat short and thin, (appr. 5’6”, 145 lbs), but is in good shape.  He occasionally shaves his face clean of black stubble.  He has a light, almost musical voice (and can carry a decent tune), but often stutters, particularly when he is afraid.

 

 

Personality:  Visar has great sympathy for those who are in need, yet he also harbors a dark resentment for those better off than he.  He has a short temper, but when confronted with real violence, will most likely try to run away at the first opportunity.  He can find courage within himself, but this is something that will take force of discipline and time.  He may be slow to learn some things, and slow to trust.  But if one has his trust, he is a fierce, loyal friend to the last.  Visar can read to a limited degree, but has extremely poor handwriting. 

 

 

History:  Visar was born as Vizrid Belar, son of Dav Belar, his father, and Nilei, his mother, in Tear.  His father was a lowly grain merchant with only a few connections to the upper world.  Vizrid, the second son of his family, benefited from this, but found himself ignored in favor of the first born, Jorr, who was his father’s obvious choice to help run the business.  ‘Viz’, as most called him, was charged to do a different sort of running.  Starting at about age ten, he served in his father’s business as an errand boy during the day, a mere messenger that ran throughout the city for his father or his customers.  It was a hard job, and Viz hated it, but it kept him in good shape.

 

 

Ever since his mother died of fever when he was twelve, Viz wanted to get away from his family, and vent his anger at her loss, and at anything else.  He was often envious of his older brother, but knew that Jorr was the closest family he would ever have.  Viz frequently left home for days at a time, and wandered the muddy streets of Tear with his friends in a loose gang, trying to get away with whatever he could.  His best friend, a strong blacksmith apprentice named Gior, was the only one that usually kept him out of too much trouble.  But often Viz’s envious and violent nature got him into trouble, and it was only a matter of time before Viz would commit crimes. 

 

 

When he was thirteen, he was caught picking pockets in a tavern.  With other similar crimes, he served intermittently for the next three years working the channel dredges in the Fingers of the Dragon.  When fourteen, he first heard of the Dragon taking the Stone of Tear.  This was all very new to him, and he took the news with mixed fear and awe, but this event did not change his situation.

 

 

When he had finally served his terms, he returned, just in time for his sixteenth birthday.  Gior gave him a magnificent present:  a small, steel dagger.  ‘Viz’ keeps it to this day, usually sheathed by his right hip, concealed under his shirt.  Two years passed, and Viz was cautious of doing anything that might get him in trouble with the law again.  Yet his luck would change one fateful night.

 

 

Viz had been thinking of leaving Tear for some time.  He had dreams to go off to search for the Horn of Valere, or perhaps become a captain in the Legion of the Dragon.  But before he could go, he thought that he would need some money.  Money to travel, and money to afford a horse, equipment, and professional training.  And so, he decided to arrive by this fortune a different way: gambling.

 

 

At first, his luck seemed very well.  He tended to win more than he lost.  But the results were too sporadic for his tastes, so he bought weighted dice, and learned how to switch them out with the regular dice quite well.  One evening, he was doing rather well, and had just won a throw with three other well-off gentlemen.  One accused him of cheating, and things started to get ugly.  Viz took the winnings that he argued were rightfully his, and quickly made a break for it.  Yet his accuser, who had lost the most money, pursued him into the streets.  Viz quickly made a few turns down alleyways to try to shake him, but in his panic, he ran into a dead end.  Cornered, the man demanded his money back, and when Viz refused stubbornly, the man made a grab at him.  Half scared out of his wits, Viz instinctively drew his dagger and stabbed twice.  The man grunted, and fell, soon dead. As Viz inspected the body, trying to make some sense out of what he had just done, he wondered why the man had not even bothered to draw his sword. 

 

 

Viz froze, and thought hard.  He would have only hours before the Watch found the body, and maybe only a couple hours more before they questioned the right people and found him.  He impulsively stripped the sword from the man’s body, and took it with him.  He ran first to Gior’s master’s house, begging to be let in.  He had made a horrible mistake, he recounted to Gior in frightened stutters and gasps.  He told Gior everything, and even showed him the sword.  From the mark on the plain hilt, Gior told him it was made by a well-known swordsmith in Tear.  Whoever he had killed had been important, maybe even to the High Lords themselves, and if Viz was caught, there was little chance he could be proven innocent of murder. They quickly discussed Viz’s options, and came to the same conclusion:  Viz would have to leave the city before morning.  But how?  And where would he go?

 

 

After saying his farewell to Gior, Viz ran next to his brother and father, and explained that he was in trouble with the law again, but was too ashamed to tell them exactly what he had done.  His father was shocked into silence.  His brother looked dismayed, but quickly gave sound advice.  Viz would need to run far away, and the fastest way was either by sea, or by river.  Yet he also needed to go where Tairen authorities were least likely to look.  There was one riverboat that traveled up the Erinin, that was to depart within hours.  That seemed to be the only option that he knew of.  Jorr glanced nervously at his father, but the old man only nodded, and added his opinion.  This was a terrible shame on the family, he said.  He would not allow criminals under his roof, especially not Belals.  He disowned Vizrid, yet added in a kinder voice that it was the only way to save his beloved son.  Vizrid would need another name to help avoid detection.

 

 

Two hours later, just before dawn, Visar looked back from the boat’s stern, shedding silent tears for the place and people he would never see again.  His father knew the boat’s captain, and had made the arrangements.  A “Visar Falmaien” was to work for the Captain for the rest of the voyage to South Harbor.  He glanced down at the sword in his hand, sheathed and wrapped in cloth to disguise it.  He had been persuaded not to try to sell it, for that would draw the attention of any pursuers.  He cursed the blade, and made to throw it into the river.  He quickly reconsidered.  It was a good sword, and perhaps one day it would come in handy.

 

 

Visar arrived weeks later to see the Shining Walls for the first time.  He walked up the streets in awe at the cleaner, grander city.  If anything could hide him from Tairen authorities, it was certainly within the lair of the Aes Sedai witches itself, he reasoned.  All he needed now was a place to start over. But as he found himself compelled to walk closer and closer to the White Tower, towering over everything else in the city, he feared that he would find more than he bargained for.

 

 

 

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